GIVING YOUR DECK A CHANCE
Back in November I was lucky enough to live in a city with a store that hosted a KeyForge pre-release. I did not do much previewing of the game before attending and went in pretty cold. I played a few card games over the years and was excited to try KeyForge as I had a bunch of friend’s who were also interested in playing the game. Over the months prior I had been losing interest in my previous game of choice, Magic the Gathering, and had been dabbling a little in Eternal Card Game which wasn’t completely filling the gap. I was excited to give KeyForge a go as, from what I heard about it, sounded like the best aspects of Magic the Gathering that I enjoyed, especially Commander and Ante League.
My KeyForge prerelease was pretty casual and nothing like I was used to from Magic the Gathering. We showed up, were given decks, and told to go play. No pairings, no prizing, few rules told. Coming from a game where conforming to the rules and disciplined play structure did everything to get in the way of an exciting and imaginative play experience, I found it fun for this KeyForge event to lack structure and competitiveness.
I opened my deck and learned each was given a unique name with a unique decklist. Way cool! I got in Brobnar, Dis, Sanctum. I opened the plastic wrap and went through the cards. Multiple removal spells, multiple board wipes, and some aggressive looking creatures. This had to be the best deck for sure!
After the release day, when I was able to get more (better) decks and I put Pious “Skeledan” Gael aside. It wasn’t until recently while I was playing some games on Crucible that I decided to give the deck another chance. By this time I would say that I probably had a good 50 games to my name and a fair understanding of the game mechanics, and what I am supposed to be doing in a game.
- Putting too heavy an emphasis on combat
- Over-valuing creature removal
- Playing Epic Quest
- Not discarding cards that needed discarding
- Not racing when racing needed to be done
- Focusing on Dis for control vs Brobnar
I played this deck on Crucible and surprisingly won a game. My opponent even complimented me on my deck and asked if he/she could try playing it (really appreciate the asking by the way! +1 internets to that person). I was shocked. This was by far my worst deck. Must have been a fluke.
My friend LD was online. I played it again against him and I flooded the board with Brobnar with Warchest on the board. Game over. Win #2.
I do believe every Archon deck has its own unique and ideal strategy. Ignore the trap cards, find your strategy, give your deck a chance. It may not work perfectly every time, but it will be fun trying to figure it out! It’s rewarding cracking a deck’s strategy, especially after you were so low on it. I’m now on a 4 game winning streak and am excited to play this deck again!